Fourth 'FIFA Street' Game Breaks from Its Past
Video Game Review: Fourth 'FIFA Street' Game Breaks from Its Past
Association football is a popular sport, and "FIFA 12" a popular game. Such was the core of the message offered by
A year that saw nearly half a million people put their fervor on show by replaying Manchester United's humbling 6-1 defeat against their local (and still top of the table) rivals in blue: Manchester City. The total number played for these challenge missions - which, as in the case above, give fans a chance to rewind and reshape sporting history - is 32 million.
EA Sport's interview with Wilson goes on: "In the days after the FIFA launch we announced that we had set a record for the busiest day of online gaming in EA Sports history. (S)ince then we've broken that record a half dozen times."
We gaming journalists weren't standing around a crowded
But presently, more about "
As for gameplay, we're graced with "FIFA 12's" engine (Player Impact included) with twice the tricks (over 50) and a wealth of options for custom games.
Part of what makes "FIFA Street" exude promise (though the build I got my hands on was only around the 70-75 percent completion mark) is the believability of it all. Yeah, Benzema was bored on a slow week, shot Iniesta a text, who went on to rally the boys of Barca, and here we all are at the local turf, ready to get our game on.
That feeling comes on before you even kick the ball, and it's added to by the fact that official attire stays home. Your players sport something closer to what they wear on the training grounds. Customization is big. You can play your standard 5-a-side, Panna Rules (where tricks and nutmegs add to the worth of goals), Futsal (indoor, no walls, heavier ball), Last Man Standing (goal scorers leave the field until one team, victorious, has none), and Custom Match.
All this in over 35 locales of varying size. If you play on an extra large court with the venue-recommended six players and no walls, you have what feels like an up close and personal "FIFA 12" experience. The camera comes in much closer, making the benefits of the Player Impact Engine all the more apparent. One thorn in the experience is the sluggish feel of the "tackle" command. If you don't time this thing right, your defender will be left for dead before you even regain control. Not only that, but there's no second, more vicious tackling option to be had. Fair play is somewhat imposed.
But there's more good than bad here. Collisions between players are never twice the same, and neither are the plays at large - dynamic ball physics and no offside rule make for a lot of variety. Wish for a second chance at a certain combination of elements all you want, but it might not present itself again. Even if you do get it, precision on shooting is very granular - a gaping net doesn't always put you one up if you don't get it right.
As for the deep catalog of tricks and the "World Tour" feature, which allows your local squad to go rags to riches in 16 different tournaments . . . more time with the game is needed for a report. "FIFA Street" is looking good, and I fancy its chances to provide an experience more flexible than "FIFA 12" itself. But just as Messi will sometimes miss that one-on-one with the keeper, "FIFA Street" still has to deliver polish and a red bow come
FIFA Street mashup trailer
- 'Fusion: Genesis' (Xbox Live Arcade)
- 'Tom Clancy's Rainbow 6 Patriots'
- Fourth 'FIFA Street' Game Breaks from Its Past
- 'NASCAR Unleashed'
- 'Dezaemon Kids!' (PlayStation Network)
- 'Halo: Combat Evolved Anniversary'
- 'Zombie Apocalypse: Never Die Alone'
- 'Pirates of Black Cove'
- Thought Leaders: John Laird
- High School Teachers Make Video Gaming Academic
- PC Gaming in Motion
- 'F.E.A.R. 3'
- 'From Dust'
- Gears of War 3 Achievement Challenge
- Top 11 Video Games for Fitness
- Dust 514 Brings MMO EVE OnlineM Into the FPS Market
- Watching End of Nations Fall
- Thought Leaders: Greg Kasavin
- 'Zenonia 3: The Midgard Story'
- 'The Longest Journey'
- Puzzle Dimension
- A Rage Like No Other
- MMO EVE Online Expands Into the FPS Market
- Fallen Enchantress Is Set to Rise: Part 2
- A Gamer's Education
- Future for Slates, Tablets and iPads
- 'Terraria' and 'Universe Sandbox'
- 'MotorStorm: Apocalypse'
- Cakewalk Case Studies: Sean Murray and Tim Wynn
- Thought Leaders: Bonnie Nardi
- Chatting With John Martin of Reallusion
- 'Galaga 30th Collection'
- The Way of the Samurai: Chatting With James Russell of The Creative Assembly
- Audio for Games Reimagined: SONAR X1
- 'Hunted: The Demon's Forge'
- Baseball Simulation in MLB 2K11: Part 2
- Video Game Thought Leaders: Matt Ployhar
- Daggerdale - Talking With Tim Ernst of Bedlam Studios
- Fallen Enchantress Is Set to Rise
- 'Mortal Kombat' and the First Amendment
- 'Infamous 2'
- 'Fable III'
- E3 2011 Showcases a Big Year for PC Gaming
- Happiness Is a Warm Gun: Chatting With Emotional Robots
- 'Fate of the World'
- 'The Witcher 2: Assassins of Kings'
- 'L.A. Noire'
- PlayStation Network: After the Fall
- Value Proposition - PC or Console Games?
Video Games: Fourth 'FIFA Street' Game Breaks from Its Past
Copyright © 2011 GamerLive Networks Inc. All rights reserved. Distributed by Tribune Media Services Inc.
Your Favorite Comic Strips Online
Your favorite comics strips Animal Crackers, Annie, Bound & Gagged, Brenda Starr, Brewster Rockit: Space Guy, Broom-Hilda, Dick Tracy, Gasoline Alley, Gil Thorp, Housebroken, Loose Parts, The Middletons, Pink Panther, Raising Hector, Sylvia, 9 to 5, Bliss, Bottom Liners, Love Is..., Pluggers all online at ComicStripNation.com