MLB Not Planning to Put Ad Patches on Uniforms
Fitzgerald Cecilio
Chicago, IL
Unlike the National Basketball Association, Major League Baseball has no immediate plan of putting small advertisement patches on uniforms.
Commissioner Bud Selig said uniforms are very important in baseball that placing advertisements on them could ruin their historical significance.
"You learn never to say never, but you know, with us, uniforms are really important. They're history," Selig said in a television interview.
"You can close your eyes, and that Cub uniform, my goodness gracious, I can remember that from when I was 10 years old, and that's a long time ago. And there's the Yankee pinstripes, and the Red Sox and so on and so forth, so I've been pretty consistent on that," he added.
Selig's reaction came after the NBA Board of Governors approved the use of the patches to help raise revenue, estimating it could produce $100 million.
Selig also underscored his position of limiting the role of replay, recently voting unanimously together with team managers, front-office personnel and his 14-man committee made up of people such as Tony La Russa and Joe Torre to not expand replay further.
Recently, replay has been expanded to include trapped balls and balls hit down either foul line.
"Baseball is a game of pace," Selig said. "I'm not going to comment on other sports, but I know our sport, I know it well. ... I obviously talk to a lot of people every day. We're going to expand it to -- as I call them -- bullets hit down the right- and left-field line, and trapped balls in the outfield," Selig said.
Selig also said attendance records will show that fans are happy with the state of the game and there is no need to tweak it as of the moment.
"We're setting attendance records. We're having a year this year that's unbelievable. The last five years have been the greatest five years in baseball history -- setting records nobody ever thought possible," he said.
But Selig is not discounting the possibility of expanding the scope of replay in the future. That doesn't mean we shouldn't continue to look at this.
"And we'll continue to review all this. ... And instant replay doesn't always solve problems, by the way. Sometimes it creates more, there's more uncertainty. But you can't keep stopping games," he said.
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